> ## Documentation Index
> Fetch the complete documentation index at: https://docs.magicblock.gg/llms.txt
> Use this file to discover all available pages before exploring further.

# SOAR

> Solana 链上成就与排名

SOAR 是一个程序，为 Solana 区块链上的排行榜、成就、玩家档案以及自动奖励分发提供了一套流畅的解决方案。目前它已经支持从 TypeScript 客户端调用，后续也将很快集成到 Solana.Unity-SDK 中。

## 目录

* [SOAR SDK](#soar-sdk)
  * [快速开始](#quick-start)
  * [类](#classes)
    * [SoarProgram](#soarprogram)
    * [GameClient](#gameclient)
    * [InstructionBuilder](#instructionbuilder)

<div id="soar-sdk" />

<div id="quick-start" />

## 快速开始

### 创建新游戏

```typescript theme={null}
import { SoarProgram, GameType, Genre } from "@magicblock-labs/soar-sdk";

// 使用 '@solana/web3.js' 的当前 Connection 和默认 defaultPayer 创建 Soar 客户端
const client = SoarProgram.getFromConnection(connection, defaultPayer);

let game = Keypair.generate();
let title = "Game1";
let description = "Description";
let genre = Genre.Action;
let gameType = GameType.Web;
let nftMeta = Keypair.generate().publicKey;
let _auths = auths.map((keypair) => keypair.publicKey);

// 获取打包后的交易
let { newGame, transaction } = await client.initializeNewGame(
  game.publicKey,
  title,
  description,
  genre,
  gameType,
  nftMeta,
  _auths
);
// 使用 game keypair 作为 signer 发送并确认交易
await web3.sendAndConfirmTransaction(connection, transaction);
```

### 创建排行榜

```typescript theme={null}
const transactionIx = await client.addNewGameLeaderBoard(
  newGame,
  authWallet.publicKey,
  "my leaderboard", // 描述
  leaderboardNft, // 与排行榜关联的 nft
  100,
  true // isAscending
);

await web3.sendAndConfirmTransaction(connection, transactionIx.transaction, [
  authWallet,
]);
```

### 提交分数

```typescript theme={null}
const score = 10;
const playerAddress = new web3.PublicKey("..."); // 玩家 publicKey
const authWallet = web3.Keypair.fromSecretKey(bs58.decode("")); // AUTH_WALLET_PRIVATE_KEY
const leaderboardPda = new web3.PublicKey(""); // LEADERBOARD_PDA

const transactionIx = await client.submitScoreToLeaderBoard(
  playerAddress,
  authWallet.publicKey,
  leaderboardPda,
  new BN(score)
);

await web3.sendAndConfirmTransaction(connection, transactionIx.transaction, [
  authWallet,
]);
```

<div id="classes" />

## 类

### SoarProgram <span id="soarprogram" />

`SoarProgram` 类让客户端可以访问链上 SOAR program 中的所有指令。

它还提供了用于推导 PDA 的工具函数：

```typescript theme={null}
const user = Keypair.generate().publicKey;
const playerAddress = client.utils.derivePlayerAddress(user)[0];
```

获取单个账户：

```typescript theme={null}
const account = await client.fetchLeaderBoardAccount(address);
```

以及获取多个账户：

```typescript theme={null}
const accounts = await client.fetchAllLeaderboardAccounts([]);
```

### GameClient <span id="gameclient" />

`GameClient` 提供了一组更具体的方法，用于处理单个 Game 账户。

```typescript theme={null}
import { GameClient } from "@magicblock-labs/soar-sdk";
```

获取一个表示现有链上 Game 账户的实例：

```typescript theme={null}
const soar = SoarProgram.getFromConnection(connection, defaultPayer);
const gameClient = new GameClient(soar, address);
```

注册一个新游戏：

```typescript theme={null}
const soar = SoarProgram.getFromConnection(connection, defaultPayer);
const game = new GameClient.register(soar, ...);
```

```typescript theme={null}
// 创建一个新的排行榜：
await game.addLeaderboard(....);

// 访问游戏状态。
await game.init();

// 刷新游戏状态。
await game.refresh();

// 获取某个游戏最近创建的成就
const achievement = game.recentAchievementAddress();
```

## InstructionBuilder <span id="instructionbuilder" />

```typescript theme={null}
import { InstructionBuilder } from "@magicblock-labs/soar-sdk";
```

InstructionBuilder 提供了一组方法，用于方便地打包交易。

```typescript theme={null}
const transaction = await this.builder
  .andInitializePlayer({ username, nftMeta }, user)
  .andRegisterPlayerEntry(/*...*/)
  .andSubmitScoreToLeaderboard(/*...*/)
  .and(/*some other transaction*/)
  .then((builder) => builder.build());
```
