In the third module we’ll learn how to set up the chess UI in Unity, convert the IDL to C#, build transactions and listen to state changes from the chain to update the game client.
You find the open source repository here
Here are the steps to follow
- Clone the URL of the repository
- open the terminal and run
git clone firstname.lastname@example.org:magicblock-labs/sol-chess.git
- open the unity hub and select the project you have just downloaded
In Assets/scenes you find the board scene with the 3d meshes
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