In the third module we’ll learn how to set up the chess UI in Unity, convert the IDL to C#, build transactions and listen to state changes from the chain to update the game client.

You find the open source repository here

Here are the steps to follow

  • Clone the URL of the repository
  • open the terminal and run git clone
  • open the unity hub and select the project you have just downloaded

In Assets/scenes you find the board scene with the 3d meshes